#include "stdafx.h"
#include "GLView.h"
#include "InvalidateWindowAdvice.h"

std::wstring Rotate(L"Rotate");

CInvalidateWindowAdvice::CInvalidateWindowAdvice(CGLView* _view)
	:view(_view)
{
}

void CInvalidateWindowAdvice::AfterReturning(CJoinPoint&,int)
{
	view->Invalidate();
}

